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DCS-NEWS DCS World

Falcon ha scritto:
Ma veramente non è dell'f16 che ho ansia, ma dell'hotfix del radar del Mirage, che la razbam avrebbe dovuto rilasciare due settimane fa.

Ma è evidente: se la ED non ha cose sue da rilasciare, le terze parti si attaccano al tram.

Beh si, ma è un questione "pratica" diciamo. Visto che comunque gli aggiornamenti vengono distribuiti solo dalla ED, non è che ad ogni correzione di terze parti (Heatblur, Razbam) fanno una patch apposita. Sennò gli tocca fare una patch ogni 2 gg...

Giustamente, accumulano quanta più roba possibile e mettono tutto nel mucchio per la patch della OB.

Poi se una correzione ne inficia un'altra... questa è un'altra storia.  :D
 
DCS 2.5.5.36986 Open Beta 2019-10-03

Added new DCS: F-16C Viper support.

DCS World
Carrier aircraft bouncing when landing at an airfield should now be fixed
FLAK 38 no longer using Russian Ammo
ME. Corrected some tabs that was not disappearing after unit removing.
AI Helicopters. Fixed rolling-off runway in some cases.
ME. Fixed error when you сlick on task WW2: Big Formation (or Escort) in some cases.
AI Aircraft. Aerobatic task will work even on the end waypoint.
ME. Incorrect waypoint switch in the Switch Waypoint task fixed.
AI ships. Ship smoke will not be visible before ship activation.
ME. Payloads. When editing someone else's mission, the request to save the payload will be only once (not infinite).
Fixed process of randomization that causes the incorrect replay of tracks.
MP. Triggers. MP client will not ignore the time set for messages by mission design.
ME. GUI Error when click on airplane group after type change fixed.
Aircraft explodes after landing when started from carrier after rearming fixed.
AI helicopter. Corrected the contact model when player take control of AI helicopter landed on the sea-shelf platform. Helicopter will not sink into platform.
WMR VR Corrected cross eye effect.
GUI Error when use Template with disabled module fixed.
AI Tanker has no lights on for refuelling in moonlight night - fixed.
Helicopter AI taking off from hold position instead of runway on Kobuleti airfield - fixed.
MP. There is a current issue that has been affecting the Hornet, and now the F-14 in multiplayer, users are reporting seeing these aircraft bouncing at times, like many hundreds of feet above and below the surface or carrier deck - fixed.
Ground AI. Manpads will not try to shoot through buildings.
AI Aircraft detecting optical locks - fixed again.
ME. GUI Error when you try to open task Embarking - fixed.
MP. Carrier. AI Using carrier Blast deflector not sync'd with clients - fixed.
ME. Custom payload is not saved for next session - fixed.
ME. GUI Error when click on task Embarking after use Static template - fixed.
ME. Bullseye coordinates reversed - fixed.
MP. Dedicated Server. Trigger END MISSION has no effect - fixed.

DCS: F/A-18C
Harpoon Options now refresh properly when switching to new station after launching missile.
Harpoon POP maneuver implemented now.
Updated Russian manual.
Fire control application now calculates wind for rockets.
Changing laser code for GBU changes code for AGM-65E if carried - fixed.

DCS: Mi-8MTV2
Fixed sequence of rockets firing.


DCS C-101 by AvioDev
DH light will not illuminate now, when triggered, if secondary DC bus is not powered or RAD ALT CB is pulled.
Added radio altimeter switch functionality.
Added canopy fracturing lever functionality and effects (depressurization, visual effect and sound).
C-101CC main altimeter baro setting synchronization in multicrew: the rear cockpit main altimeter uses the forward cockpit altimeter pressure setting.
C-101EB VHF radio (ARC-134) multicrew synchronization implemented.
Added explosive depressurization to Mission Editor failures.
Several fixes regarding canopies functionality both in multicrew and in single player.
Corrected radio altimeter name in ES localization (Radioaltímetro <-> CC Radioaltímetro).
Added depressurization due to damage of front or rear canopies.
Improved fractured canopy model and texture of cockpit view.
Cabin will depressurize now when ejecting.
Fixed binding to keyboard and HOTAS of ARC-164 UHF radio knobs and switches.
Added IFF Reply Test Lamp and IFF Test Light control inputs, which were missing.
Fixed Standby Horizon Pitch Reference Adjust binding to keyboard and HOTAS.
Added hypoxia (oxygen starvation) effect.
Added ARC-164 (C-101EB UHF radio) multicrew synchronization.
Cockpit labels are now readable when using low textures option (increased resolution).
Fixed binding to keyboard and joystick of ARC-134 (C-101EB VHF radio) knobs and switches.
Fixed binding to keyboard and joystick of C-101CC V/TVU-740 radio knobs and switches.
Implemented binding to keyboard and joystick of console and instrument lights dimmers.
Implemented binding to keyboard and joystick of cabin temperature control.
Implemented binding to keyboard and joystick of intercom knobs and dials for C-101EB and C-101CC.

DCS F-14B by Heatblur Simulations
Add bindable toggles for AFCS panel
Add bindable toggles for Pilot Display Control Panel (PDCP)
Add correct default axis assignments for Thrustmaster TPR pedals
Ignore STAB switch in all radar PD modes (always earth stabilized in PD)
Fix radar altimeter aural warning remaining on forever when fix is lost while it was on
Reduced radar altimeter inaccuracy over water
Radar altimeter accuracy now also depends on the depth of water; it is more accurate over shallow water
Improved trimmer behavior
A/G impact point solution over water jitters less now (this affected rockets the most)
Fixed INS confusing spawn position if 2nd ship was too close to the carrier
Fixed TTG on dest not working if dest was left of the nose
Fixed being unable to detect small RCS aircraft
Fix not correctly identifying aircraft carrier when on deck in a tight battlegroup
Added CAP-9M/CATM-9 to allowable stores
Updated mission fail trigger logic for Quickstart “Watching the Devildog - Laser Guided Bombs”
Updated mission fail trigger logic for “Watching the Devildog” SP and Coop versions
Further tweaking of pitch moment with flaps
Further tweaking of pitch damping
Improvements to flight model testing systems

DCS M-2000C by RAZBAM
VTH Radar elevation bar is now visible only in BA2 and BAH modes
Fix for MAG unlock, slaved and not
Radar TWS heading arrow fixed
RDI lock ranges changes for all close combat modes
Mag lock triangle resized to match radar square
VTB colors changed to match real one
RDI contacts detection fix when exiting from close combat modes
WSC AG memorize feature fix, now will save PCA/AG setting and will reset hud to NAV
Fix for CNM Neutral (PCA) when pressed in close combat modes.
RDI in TWS will now have a single bar tracking
BA2 re enabled as next to BAH
Radar unlock available only via WSC depress
TDC position and radar range doesn't reset after unlock or close combat modes exit

Campaigns
M-2000C Red Flag Campaign by Baltic Dragon. Mission 7: fixed issue with AI flights not following player.
Worlds Apart 2026 Campaign by Low Level Heaven. All missions updated with bug fixes and improvements.
Mi-8 Oilfield: Fixed crash of Mi-26 at start of the 5th mission. Removed AI Yak-40 that collides with Mi-26 in 1th mission.
 
Ciao a tutti, vi chiedo una info. da ieri sera ho notato che non visualizzo più molti server (incluso quello del 36°) in Multiplayer. Ho lanciato sia il repair che l'udater, ma niente.
Può essere che sia necessario scaricare questo open beta? o avete qualche altro suggerimento?
Grazie a tutti
Airwolf
 
Airwolf ha scritto:
Ciao a tutti, vi chiedo una info. da ieri sera ho notato che non visualizzo più molti server (incluso quello del 36°) in Multiplayer. Ho lanciato sia il repair che l'udater, ma niente.
Può essere che sia necessario scaricare questo open beta? o avete qualche altro suggerimento?
Grazie a tutti
Airwolf
Probabilmente non hai aggiornato il gioco con l'ultimo aggiornamento uscito giovedì, dunque vedi solo i server che hanno ancora la versione non aggiornata...
 
Grazie della info Edokg. Ma come mai l'updater non mi scarica questo aggiornamento? Mi sapresti dire se c'è un'alternativa all'updater tipo un link o altro per fare l'aggiornamento?
Grazie Ancora.
Ciao
 
Aggiornato con versione open beta e tutto funziona. Grazie ancora di avermi indirizzato il link.
Ciao
 
DCS World Open Beta 2.5.5.37626

DCS World
AI Combat skill changes - See Newsletter for more info.
AI better conservation of ammo vs heavily damaged or destroyed aircraft - See Newsletter for more info.
WWII AI aircraft. Corrected ground attack pattern.
Plane disappears when assign control to AI, after player takes off from the deck - fixed.
Added textures with PBR for AGM-84D/H.
ME. The ISOLINES option in the map options removed as obsolete.
Rearming. GBUs will not appear with unfolded fins.
MP. Dedicated Server. Webgui: hardware related local and remote access to dedicated server fixed
Wingman collides with player on a cold start from deck - fixed.
Wingmen remain on deck in some cases - fixed.
VR. Force disabled VR with --norender key.

DCS: F-16C Viper
Master Caution should be clearable as expected
RWR and other sounds now properly installed for Viper (sounds still placeholders)
Adjusted HUD visibility over cockpit geometry.
Engine control switch animation through guard is fixed .
Fixed unlimited weapon rearming.
EHSI font corrected, NO DATA page added.
CARA indication for high altitude fixed.
Oxygen emergency lever clickability and input fixed.
Oxygen flow indicator fixed.
Audio for radio communications identifying players aircraft fixed.
External sound update.
Loop in DED TILS ILS freq fixed.
AOA indexer lights logic fixed.
AOA bracket will appear on HUD after lowering nose landing gear, fixed.
Changed PROBE HEAT to spring loaded TEST.
Added RU localization for Viper startup.
IFF HUD data overlapped / fuzzy - fixed.
Inconsistent response from ground crew with canopy closed - fixed.
AAR with cold start fixed.
Cockpit. Lighting textures tuned. Console panels textures updated (text readability improved).
CCIP line will point in TVV sign center point.
Default frequency on UHF backup panel fixed.
Speedbrake sound dynamics update.
UHF backup panel: status function fixed.
Radio frequencies increments fixed.
Flashlight fixed.
Fixed switching between CCRP-CCIP if you use last bomb with CCRP.
Waypoints on FCR and HSI misaligned - fixed.
ILS CMD STRG disables if ILS power removed, fixed.
Added damage of some elements WIP.

DCS: F/A-18C Hornet
Added RU localization for Hornet SP missions.
RWR symbols corrected.

DCS C-101 by AvioDev
Fixed ADF-60 frequency select knobs for keyboard and joystick binding.
Implemented binding to keyboard and joystick of SCAR control panel, SCAR display panel and RGS2 sight knobs.
Implemented binding to keyboard and joystick of IFF panel knobs.
Implemented binding to keyboard and joystick of AoA indicator knob.
Improved cockpit lighting in external view.
Fixes in ADF-60 keyboard input: Function selector switch TEST position is spring loaded now. Gain knob is functional now.
Fixed HSI digits brightness binding to keyboard and joystick, that got broken with latest updates.
Binding to keyboard and joystick of DH (Decision Height) set knob.
Implemented binding to keyboard and joystick of FD pitch adjustment knob of ADI.
Fixed crash in V/TVU-740 multiplayer sync.
Stick pitch trim button is now animated.
Airbrake throttle switch is now animated.
Added toggle function for airbrake (“B” key).
Fixed brightness of ADI/HSI digits in C-101CC rear cockpit - made independent from the forward cockpit ADI/HSI brightness.
Altimeter baro setting knob moves now correctly when binding it to keyboard and joystick (Main and Stby altimeters of C-101CC and altimeter of C-101E:cool:.
Fixed CC ADI/HSI brightness control by keyboard.
Solved some errors (amber color) in inputs, related to UHF and VHF radios.
Solved issue with Kneeboard current position mark point not working when using keyboard, and amber color error in control inputs.
Solved amber color error of optical sight brightness in control inputs.
Fixed typo in ES version affecting amber error in control inputs, regarding an Armament CB.
Fixed amber error in control inputs regarding IFR Hood.
Fixed an ES localization issue causing an amber color error in some intercom control inputs.
Added binding to keyboard and joystick of Optical Sight Brightness (knob animation for now).
Added binding of keyboard and joystick to emergency fuel lever.
Fixed binding to keyboard and joystick of TACAN volume knob and mode dial.
Fixed gyro platform sync button (synchronizer and heading set) behaviour: it now turns correctly left and right and heading synchronizes accordingly.
Fixed VHF-20B keyboard control for the radio mode and sound volume.
Fixed binging to keyboard and joystick of Gyro Platform knobs.
Fixed binding to keyboard and joystick of VHF/NAV equipment VIR 31A knobs (mode and volume).
Fixed clock set function and animation - now clock hands and knob can be adjusted and moved smoothly and in a realistic coordinated manner.
Map box cover will move properly now (slowly instead of instantly) when using keyboard or joystick commands.

DCS Mi-8MTV2
Restored missing sound of fire UPK-23-250 when it’s loaded to 5th hardpoint.

Campaigns

P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
Revised triggers
AI follow tasks fixed
Dozens of new voice overs added to help the flow of the missions
More ambient effects added
More ambient AI flights added
Map markers added to aid navigation where needed
Stock radio callouts reduced as much as possible

Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
Revised triggers
AI follow tasks fixed
AI FW altitude fixed in mission 4
AI rules of engagement fixed in missions 5, 8 and 9
Pre-landing waypoint added to avoid a slow flying home in mission 3
New voice overs added
More ambient effects added

Spitfire IX The Big Show Campaign by Reflected Simulations:
Revised triggers & timings
AI follow tasks fixed
Dozens of new voice overs added to help the flow of the missions
More ambient effects added
More ambient AI flights added
Map markers added to aid navigation where needed
Stock radio callouts reduced as much as possible
 
Update Open Beta

DCS World
MP. Fixed Server Crash at woAIPlane::set_Air_Target_Offset
ME. Remade a saving payloads from external mission procedure.

DCS F/A-18C
Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
Initial release of the AGM-62 Walleye, WIP
F/A-18C net phantom ladder will not extended into flight.

DCS F-14B by Heatblur Simulations
Fixed Padlock not working
Fixed CTD on back to spectator after flight is delayed
Possibly fixed CTD when using ACLS/Autothrottle - please give us feedback.
Fixed untracked contacts in TWS not timing out
Added F-16 to the RWR threat library.
Added HQ-7 to the RWR threat library.
Slightly reduced drag while maneuvering to improve maneuvering performance above Mach 1
Further improvement of internal FM Test Systems
Adjusted high drag penalties for fully deployed slats/flaps at high speeds
Tweaks to buffet and full flap/slat deployment drag at high speed
Small adjustment to AB thrust at mach 1.2

DCS AJS-37 by Heatblur Simulations
Fix to 80% ground collision-warning always on in HÖJD mode.
Fix to ejection not working.
Fix to intermittent CTD when using Weapon selector + LD-Bombs.
Fixed CTD related to changing cartridges.

DCS A-10C
Restored the extending boarding ladder.

DCS F-16C
Low and Out Warning now played for both Chaff and Flare
Paddle switch change reference pitch and roll attitude in addition to altitude.
Fixed KIAS calculation in FLCC, fixed low speed warning tone.
Tone sounds update.
Low speed warning tone has priority over LG warning horn.
UHF backup panel - wrong numbers on frequency window fixed.
Default radios to SQL.
Added TWS data indication
Added scan options for TWS
Implemented basic IFF
IFF contacts on FCR page, wip
Redone scan options for TWS
Added current interrogating status to OSB16
Added emergency jettison, WIP.

DCS Mi-8MTV2
Is now possible to assign joystick next commands:
Cargo Hatch View
Flush taxi data
Set Gunner Seat
Show Gunners Panel

Campaigns
A-10C Sturmovik campaign - fixed bug with frequency.


Inviato dal mio iPhone utilizzando Tapatalk
 
Merlin ha scritto:
Update Open Beta

DCS World
MP. Fixed Server Crash at woAIPlane::set_Air_Target_Offset
ME. Remade a saving payloads from external mission procedure.

DCS F/A-18C
Harpoon will switch back to BOL from R/BL mode when a target point is no longer available
Initial release of the AGM-62 Walleye, WIP
F/A-18C net phantom ladder will not extended into flight.

DCS F-14B by Heatblur Simulations
Fixed Padlock not working
Fixed CTD on back to spectator after flight is delayed
Possibly fixed CTD when using ACLS/Autothrottle - please give us feedback.
Fixed untracked contacts in TWS not timing out
Added F-16 to the RWR threat library.
Added HQ-7 to the RWR threat library.
Slightly reduced drag while maneuvering to improve maneuvering performance above Mach 1
Further improvement of internal FM Test Systems
Adjusted high drag penalties for fully deployed slats/flaps at high speeds
Tweaks to buffet and full flap/slat deployment drag at high speed
Small adjustment to AB thrust at mach 1.2

DCS AJS-37 by Heatblur Simulations
Fix to 80% ground collision-warning always on in HÖJD mode.
Fix to ejection not working.
Fix to intermittent CTD when using Weapon selector + LD-Bombs.
Fixed CTD related to changing cartridges.

DCS A-10C
Restored the extending boarding ladder.

DCS F-16C
Low and Out Warning now played for both Chaff and Flare
Paddle switch change reference pitch and roll attitude in addition to altitude.
Fixed KIAS calculation in FLCC, fixed low speed warning tone.
Tone sounds update.
Low speed warning tone has priority over LG warning horn.
UHF backup panel - wrong numbers on frequency window fixed.
Default radios to SQL.
Added TWS data indication
Added scan options for TWS
Implemented basic IFF
IFF contacts on FCR page, wip
Redone scan options for TWS
Added current interrogating status to OSB16
Added emergency jettison, WIP.

DCS Mi-8MTV2
Is now possible to assign joystick next commands:
Cargo Hatch View
Flush taxi data
Set Gunner Seat
Show Gunners Panel

Campaigns
A-10C Sturmovik campaign - fixed bug with frequency.


Inviato dal mio iPhone utilizzando Tapatalk

nel forum ED è riportato per l'F16:
DCS F-16C
Low and Out Warning now played for both Chaff and Flare
Paddle switch change reference pitch and roll attitude in addition to altitude.
Fixed KIAS calculation in FLCC, fixed low speed warning tone.
Tone sounds update.
Low speed warning tone has priority over LG warning horn.
UHF backup panel - wrong numbers on frequency window fixed.
Default radios to SQL.
Implemented basic IFF
IFF contacts on FCR page, wip
Added current interrogating status to OSB16
Added emergency jettison, WIP.


senza la parte del TWS....lo scoprire solo vivendooooo
 
Pit ha scritto:
nel forum ED è riportato per l'F16:
DCS F-16C
Low and Out Warning now played for both Chaff and Flare
Paddle switch change reference pitch and roll attitude in addition to altitude.
Fixed KIAS calculation in FLCC, fixed low speed warning tone.
Tone sounds update.
Low speed warning tone has priority over LG warning horn.
UHF backup panel - wrong numbers on frequency window fixed.
Default radios to SQL.
Implemented basic IFF
IFF contacts on FCR page, wip
Added current interrogating status to OSB16
Added emergency jettison, WIP.


senza la parte del TWS....lo scoprire solo vivendooooo

Avete avuto occasione di provare nel frattempo?
che hanno fatto con 'sto TWS???  [:afraid]
 
Karma ha scritto:
Pit ha scritto:
nel forum ED è riportato per l'F16:
DCS F-16C
Low and Out Warning now played for both Chaff and Flare
Paddle switch change reference pitch and roll attitude in addition to altitude.
Fixed KIAS calculation in FLCC, fixed low speed warning tone.
Tone sounds update.
Low speed warning tone has priority over LG warning horn.
UHF backup panel - wrong numbers on frequency window fixed.
Default radios to SQL.
Implemented basic IFF
IFF contacts on FCR page, wip
Added current interrogating status to OSB16
Added emergency jettison, WIP.


senza la parte del TWS....lo scoprire solo vivendooooo

Avete avuto occasione di provare nel frattempo?
che hanno fatto con 'sto TWS???  [:afraid]
Radar in modalità "occhio di Sauron"
 
https://r.tapatalk.com/shareLink/topic?share_fid=74365&share_tid=200724&share_pid=4082165&url=https%3A%2F%2Fforums%2Eeagle%2Eru%2Fshowthread%2Ephp%3Fp%3D4082165&share_type=t&link_source=app


Inviato dal mio iPhone utilizzando Tapatalk
 
https://forums.eagle.ru/showpost.php?p=4093025&postcount=73

DCS World
Corrected AGM-62 info in the encyclopedia.
Corrected armor of some vehicles.
Bullets of M134 minigun will be less powerful.
MP. Server in the servers list will not flashing while refresh in progress.
Fixed Su-33 radio menu error when bolting from Kuznetsov.
VKB Gunfighter Pro joystick customized profiles added for A-10C, F-5E, F-16, F-18, Ka-50, MiG-15.

DCS F/A-18C Hornet
AGM-62 TV picture will not duplicated on the central MFCD.
AWW-13 link pod will not interact with Maverick missiles.
Maverick TV picture will be B/W on the central MFCD, not greenish.
Corrected JDAM's drop sequence.
AGM-62 explosive power increased to appropriate amount.
Pod feed goes to static after AGM-62 impact.
Switching from TGP TGT Point back to CCIP no longer breaks CCIP
Pod no longer loses link with Walleye on drop via ground reload
Delay now works on the AGM-62 - 30ms delay
setting interval bugs the CCIP line out - Fixed

DCS F-16C Viper
INS Implemented (WIP)
Updated descriptions related to AIM-9 uncage to match new behavior. See Flight manual.
TONE and SQUELCH switches animation corrected.
Corrected some texture glitches in cockpit.
Rudder pedals will not intersect wall when brakes depressed.
Engine Feed Selector fixed.
Fuel imbalance fixed.
SAI cage knob fixed.
Radio Presets cycling on the DED page.
EPU Run Light turns off sooner using the EPU/GEN Test Switch.
Selecting TACAN band fixed.
CDI sensitivity fixed.
The 3 and 7 pylons will be able to correctly changed payloads with corresponding launchers and racks.
Corrected sun glare on the canopy.
Added selective jettison section to F-16C guide.
Fixed weapon release after partial jettison, fixed weapon count on AG page after jettison

DCS C-101 by AvioDev
Added animation and functionality of following control stick and throttle elements:
-Flight Control Stick GA Button
-Flight Control Stick TCS Button
-Rain Repellent Button (system not implemented)
-Stores Release Button
-Stores Release Guard
-Fixed Weapons Trigger
-Trigger Safety Catch
-Fuel Enrichment Button
-MPR Button
-PTT Button
-Sight Range Selector Handle in throttle grip
Fixed Standby Artificial Horizon pitch adjustment.
Fixed MPR function, it now disengages once electrical power is lost.
Implemented optical sight brightness (both forward and rear cockpits).
Optical sight depression rotaries are now correctly animated ( i.e. do not change values in an instantly manner), the first one is limited to value 2, other two got cycled animation.
Optical sight AUTO/MAN/TEST stich got TEST position spring-loaded.
Removed AFM_LODS and SFM_LODS folders.
Fixed Enrich label in throttle.
Added red texture to Trigger Safety Catch.
Removed SFM binaries from the module config, removed redundant C-101CC FM dll (single dll is used for both aircraft with FM varied with input parameters).
Trigger can be depressed (animation) only if safety catch is unlocked (both cockpits).
Stores Release Button can be depressed (animation) only if guard is open (both cockpits).
Control input names reorganization (WIP).
Increased opening speed of map box when using keyboard or joystick buttons.
Improved animation of PTT Pushbutton.
Smoke will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface).
Any weapon release and gun trigger will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface).
Reorganized and edited names of Smoke System in control inputs.
Fixed Throttle model of C-101EB (removed MPR button).
Fixed duplicate texture in canopy frame area of external model.
Command “Force cursor to show on/off” can be also mapped now to mouse.
Fixed pilot harness external 3D model.
Added default keyboard mapping for Stores Release and Trigger.
Improved AOA indexer 3D model.
Fixed 3D model of ejection seat once ejected and separated from pilot.
Modified auto-trim due to airbrake extension, to make it stop when reaching airbrake extension/retraction limits.
Added airbrake auto-trim cutout malfunction.

DCS AJS-37 by Heatblur Simulations
Idle-cut off command for Warthog HOTAS or similar throttle.
Probable fix to erroneous glideslope indication with TILS.
Guard against undefined behavior when selecting Bx-waypoint without loading data cartridge before.

DCS Fw 190 A-8
Fixed prop governor on cold plane.
Electrical circuit breakers correction that had an influence on gear selection and weapon usage.

DCS UH-1H
Startup mission trigger fix.

DCS F-14B by Heatblur Simulations
Fix for ripple bombs counting empty stations
Adjust default Num0 snap cockpit view
Fixed missing weapons for wingman in Normandy Dissimilar Air Combat Training Quickstart mission
Removed A2G set command for "Watching the Devildog" SP and COOP carrier start versions
Added Cage The Bear campaign cold start version. Thank you Kaba!
Several fixes to Cage the Bear hot start version. Thank you Kaba!
Fix for TCS line-of-sight not displayed on HUD in TCS slave mode (TCS slaved to radar) when it is tracking
Fix the ever-so-slightly misaligned radar scan coverage lines on TID
Reduced chaff effectiveness against AIM-54C
Added AIM-7F to loadouts
Updated to latest AIM-7M
Fixed smoothing errors on rear of fuselage
Improved appearance of exterior canopy
Re-positioned HGU-33 knob for visor-down in exterior (int pending)
Updated shader defs
Tweaks to memory management
Fix to ACLS wing drop in close when HDG and ALT hold are engaged
Adjusted drag penalty for full flap deployments at high speed
Adjusted buffet for slat and full flap deployments at high speed
Fix to buffet at full flaps

DCS MiG-21bis by Magnitude 3 LLC
Implemented special menu option to test the new SPO-10 function.
Note: Labeled as “Experimental Features” which upon activating, will switch to an updated version. Users who do not wish to participate in testing, should leave it unchecked, which will basically allow the use of the current and default version of the SPO-10.
Leave feedback at: https://leatherneck-sim.mantishub.io

DCS Spitfire IX
Corrected engine sounds (External, Cockpit, Distance).

Campaigns
F/A-18C Aggressors BFM Campaign by Mapple Flag:
- Added manual INS alignment instructions in briefing and kneeboard.
- Updated radio frequencies for channels.
- Updated voice over trigger timing.
Bf 109 K-4 Jagdflieger Campaign by Reflected Simulations:
- Enemy units hidden on F10 map.
- Adler 1 and 2 will drop their bombs in mission 5.
P-51D: The Blue Nosed Bastards of Bodney Campaign by Reflected Simulations:
- Enemy units hidden on F10 map.
- Mission 14: enemy aircraft changed to FW-190A-8s, as it happened in real life.
Spitfire IX The Big Show Campaign by Reflected Simulations:
- Enemy units hidden on F10 map.
- Mission 1: altitudes of enemy units adjusted
A-10C Basic Flight Training Campaign by Maple Flag:
- Corrected Flight Examiner aircraft altitude and waypoint timing in Missions 12.
 
https://www.digitalcombatsimulator.com/en/newsletters/newsletter01112019-c33ig9nhpb4r7sm3lzxnag86j7arn38j.html?bx_sender_conversion_id=19878016&utm_source=newsletter&utm_medium=mail&utm_campaign=weekend_news

New Effects: We are currently working on missile flame and smoke enhancements as well as new tracer art. This should deliver a new level of realism to exhaust flames based on motor and fuel type.

Hype!

Dynamic Campaign: We now have a basic test version that works within DCS World to evaluate the real-time strategy element of the system. We are using this to debug the system. In parallel, work is now underway on the UI interface and the AI machine learning code. This is complex and is receiving a lot of focus at the moment.

HYPE!!!!

Supercarrier: the model is 95% complete with deck crew animations progressing well. This week we made good progress on the holdback bar animations and general scripting of launch operations. We’ve also made good progress on the LSO platform which offers an exceptional level of detail and functionality. For the early access launch, we plan 14 aircraft spawn locations.

HYPE!!!!!!!!!
 
DCS World
Serverlist refresh will not infinite looping when user pressed F5 too often.
AIM-7. Fixed bug that caused the missile seeker to not see chaffs.

DCS F-16C Viper
Fixed crash with rockets firing after selective jettison

F/A-18C Hornet
Fixed DCS hangs on SA page.

DCS C-101 by AvioDev
Fixed engine sound that was broken in the latest update (real engine sound still WIP).
Fixed startup training mission. "VOR ON" step after startup will not pass without moving the NAV Volume selector in VOR-ILS-MB equipment.
Gear up and gear down commands added.
Gear emergency extension works now when using input command.
AoA indicator does not jump anymore from max to min and vice-versa when turning the knob with keyboard or joystick button.
Control stick can now be hidden using keyboard or joystick commands, not only click-spot.
"Ventilación Emergencia / Emergency Ventilation" depressurizes now cockpit.
Gear override button (crash button) has now a press and release function.
 
https://forums.eagle.ru/showpost.php?p=4106676&postcount=78

DCS 2.5.5.39384 Open Beta

 
DCS World•MP. Restored direct connect by IP.
•MP. Fixed direct connect by DNS-name.
•Fixed assert caused on AWACS reply (F5) in some conditions.

DCS M-2000C by RAZBAM•Cockpit Textures:

- Updated and Added all New textures
- Added English cockpit livery
- Changed Textures to match the color of modern Cockpits used today in the Ada
- Remapped new items and altered existing items older Cockpit Mods will not work!

•3D Model:

- Removed older VHF Analog Radio
- Added newer VHF Digital Radio
- Changed UHF Radio to be more accurate
- Added Hand Lantern
- Changed "Sec Carb" Cover to be more accurate
- Removed Pneumatic Hammers from Canopy Frame (not in operations anymore)
- Changed Canopy Frame to be more accurate
- Changed Ejection Seat adjustment operation
- Changed Ejection Seat Harness
- Added Gun Camera Wiring
- Added NVG Filters
- Added NVG Goggle Mount and Goggles with Carry Bag
- Removed older Eclair Control Unit
- Added new ECM Indicator
- Added/Remodeled various items within the existing 3D model for better edges/shapes and accuracy
- Added JVN/NVG Switch for Night Operations with NVG
- Changed the Flood Lights now used with modern Cockpits used today in the Ada

•Coding:

- Added F-16c to RWR database
- Implemented new Radio
- Implemented new ECM
- Changed Radio stations to match real aircraft - Now 1-20
- Correct Spacing on INS Panel Display
- Enabled Easy Comms with new radio
- Enabled new EEF Button to mute warning lights to match real airframe
- Enabled new NVG’s with multi position interactions



DCS AV-8B by RAZBAM•Cockpit Textures:

- Fixed Spelling mistakes

•Coding:

- Corrected drag index calculations
- Implemented Bingo for VREST page
- Implemented Cruise for VREST page
- Added F-16c to RWR database




 
Indietro
Alto Basso